




Goal
A few days ago, a desperate call brought you in those walls where an evil Spirit torments the living.
As a psychic, you are their last hope.
In this COOPERATIVE game, one person will be the Master of Ceremony and the others will be mediums. Plunged into DARKNESS with the sole light of your phone, you will have 7 turns to accomplish the required rituals involving interactions between players.
Each turn, some psychics will be possessed by the Spirit and will have to bend to its will; others will be saviours and will have to free the possessed minds and accomplish some missions, if they can.
To free the possessed minds is the most important actions to be done, but also the riskiest! The saviours may remain stuck with the possessed minds in case of failure!
Your mission is to free this haunted place before getting trapped in there.

Game components




136 cards (63x88mm)


11 cards (61x112mm)

17 Candel tokens

1 Ritual board